local L0_1, L1_1
L0_1 = {}
L0_1.OPEN_STATE_NONE = 0
L0_1.OPEN_STATE_PAIMON = 1
L0_1.OPEN_STATE_PAIMON_NAVIGATION = 2
L0_1.OPEN_STATE_AVATAR_PROMOTE = 3
L0_1.OPEN_STATE_AVATAR_TALENT = 4
L0_1.OPEN_STATE_WEAPON_PROMOTE = 5
L0_1.OPEN_STATE_WEAPON_AWAKEN = 6
L0_1.OPEN_STATE_QUEST_REMIND = 7
L0_1.OPEN_STATE_GAME_GUIDE = 8
L0_1.OPEN_STATE_COOK = 9
L0_1.OPEN_STATE_WEAPON_UPGRADE = 10
L0_1.OPEN_STATE_RELIQUARY_UPGRADE = 11
L0_1.OPEN_STATE_RELIQUARY_PROMOTE = 12
L0_1.OPEN_STATE_WEAPON_PROMOTE_GUIDE = 13
L0_1.OPEN_STATE_WEAPON_CHANGE_GUIDE = 14
L0_1.OPEN_STATE_PLAYER_LVUP_GUIDE = 15
L0_1.OPEN_STATE_FRESHMAN_GUIDE = 16
L0_1.OPEN_STATE_SKIP_FRESHMAN_GUIDE = 17
L0_1.OPEN_STATE_GUIDE_MOVE_CAMERA = 18
L0_1.OPEN_STATE_GUIDE_SCALE_CAMERA = 19
L0_1.OPEN_STATE_GUIDE_KEYBOARD = 20
L0_1.OPEN_STATE_GUIDE_MOVE = 21
L0_1.OPEN_STATE_GUIDE_JUMP = 22
L0_1.OPEN_STATE_GUIDE_SPRINT = 23
L0_1.OPEN_STATE_GUIDE_MAP = 24
L0_1.OPEN_STATE_GUIDE_ATTACK = 25
L0_1.OPEN_STATE_GUIDE_FLY = 26
L0_1.OPEN_STATE_GUIDE_TALENT = 27
L0_1.OPEN_STATE_GUIDE_RELIC = 28
L0_1.OPEN_STATE_GUIDE_RELIC_PROM = 29
L0_1.OPEN_STATE_COMBINE = 30
L0_1.OPEN_STATE_GACHA = 31
L0_1.OPEN_STATE_GUIDE_GACHA = 32
L0_1.OPEN_STATE_GUIDE_TEAM = 33
L0_1.OPEN_STATE_GUIDE_PROUD = 34
L0_1.OPEN_STATE_GUIDE_AVATAR_PROMOTE = 35
L0_1.OPEN_STATE_GUIDE_ADVENTURE_CARD = 36
L0_1.OPEN_STATE_FORGE = 37
L0_1.OPEN_STATE_GUIDE_BAG = 38
L0_1.OPEN_STATE_GUIDE_ADVENTURE_DAILYTASK = 40
L0_1.OPEN_STATE_GUIDE_ADVENTURE_DUNGEON = 41
L0_1.OPEN_STATE_SHOP_TYPE_PAIMON = 1001
L0_1.OPEN_STATE_SHOP_TYPE_CITY = 1002
L0_1.OPEN_STATE_SHOP_TYPE_BLACKSMITH = 1003
L0_1.OPEN_STATE_SHOP_TYPE_GROCERY = 1004
L0_1.OPEN_STATE_SHOP_TYPE_FOOD = 1005
GuideOpenStateType = L0_1
L0_1 = {}
L0_1.Normal = 0
L0_1.EquipPromote = 1
L0_1.RelicPromote = 2
L0_1.TalentInfo = 3
L0_1.RelicInfo = 4
L0_1.WeaponInfo = 5
L0_1.SkillInfo = 6
GuidePageType = L0_1
L0_1 = {}
L0_1.Normal = 0
L0_1.Move = 1
L0_1.CanFly = 2
L0_1.Fly = 3
L0_1.TryToMove = 4
L0_1.CanPromote = 5
L0_1.CanUpGrade = 6
GuideAvatarState = L0_1
L0_1 = {}
L0_1.Click = 0
L0_1.PressDown = 1
L0_1.Charge = 2
L0_1.Toggle = 3
GuideButtonClick = L0_1
L0_1 = {}
L0_1.Normal = 0
L0_1.Weapon = 1
L0_1.Relic = 2
L0_1.Any = 3
GuideItemType = L0_1
L0_1 = {}
L0_1.Move = 0
L0_1.Scale = 1
GuideCameraAction = L0_1
L0_1 = {}
L0_1.Move = 0
L0_1.Attack = 1
GuideAvatarAction = L0_1
L0_1 = {}
L0_1.Normal = 0
L0_1.InTeam = 1
GuideHasAvatarType = L0_1
L0_1 = {}
L0_1.ID = 0
L0_1.Level = 1
GuideHasAvatarConType = L0_1
L0_1 = {}
L0_1.None = 0
L0_1.iOS = 1
L0_1.Standalone = 2
L0_1.Android = 3
L0_1.PS4 = 4
L0_1.Switch = 5
GuidePlatform = L0_1
L0_1 = {}
L0_1.All = 0
L0_1.NotDungeon = 1
L0_1.OnlyBigWorld = 2
GuideLevelType = L0_1
L0_1 = {}
L0_1.PressDown = 0
L0_1.Click = 1
L0_1.Charge = 2
GuideKeyClick = L0_1
L0_1 = {}
L0_1.Normal = 0
L0_1.Red = 1
L0_1.Blink = 2
ButtonGuideType = L0_1
L0_1 = {}
L0_1.Normal = 0
L0_1.Black = 1
MaskGuideType = L0_1
L0_1 = {}
L0_1.TL = 0
L0_1.T = 1
L0_1.TR = 2
L0_1.L = 3
L0_1.R = 4
L0_1.BL = 5
L0_1.B = 6
L0_1.BR = 7
WidgetInfoPos = L0_1
L0_1 = {}
L0_1.Normal = 0
L0_1.Slot = 1
L0_1.CharacterAvatarBtn = 2
L0_1.CharacterFuncBtn = 3
L0_1.CharacterAvatarBtnByLevel = 4
GuideWidgetSpecialType = L0_1
